I'm an all-rounder, crazy scientist, shader wizard, rapid prototyper, Houdini evangelist, but most of all: I'm a passionate independent game developer.
I've had an eventful 10 years in the game industry:
I've been working full-time as a solo developer since 2021 and I'm currently available for freelance work.
I've always been chipping away at some personal project. I ran a Team Fortress 2 modding community, worked on a survival horror game and these days I work full-time on an original side-scrolling adventure codenamed Whirler.
Let's take a look at some of the projects that I've worked on professionally and recreationally.
Be warned: some of these contain colour.